Top 10k strings from ZX-Power 04 (1999)(X-Project Association)(ru)(Disk 2 of 2).trd
in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Magazines / Sinclair ZX Spectrum - Magazines - [TRD] (TOSEC-v2007-01-01) /
Back to the directory listing
71 +"W\#"S\"K\6 71 #"a\"c\"e\>82 4 Tel.(38822)-4421-1.Bye!!! 4 S;" ": 4 HRUM v3.5 by Dmitry Pyankov 4 ?????????????? 4 3COMPRESSOR BY ALEXANDER TRUSH ODESSA 4 Gorno-Altaisk, 09.01.97 3 m,n;A$(k): 3 hrust-packer v1.1 by Dima Pyankov,Gorno-Altaisk. 3 SONG BY ST COMPILE 3 R;" ": 3 ;" ": 3 2 menu!!! PXf 2 hrust-packer v1.0 by Dima Pyankov,G-Altaisk,12.97 tel(38822)44211 2 by Squizer/XPJ 2 ` 2 ZXNet: 500:572/110@zxnet 2 WWW_2: xproject.place.cc 2 WWW_1: xproject.kharkov.ua 2 S;" ": 2 S;" " 2 S;" ": 2 R;" ": 2 R;" " 2 NOGSIXKAGHOFO 2 M KSA'95 ENCRYPTION DEVICE... CRACK IT WITHOUT STS *.**! 2 GAME PPqc 2 Fido : 2:461/110@fidonet 2 EMail: [email protected] 2 BRAIN_d B^ 2 <smjWZZWjms< 2 ;"&''''''''''''''''''''("; 2 ;" ": 2 ;" " 2 4`Dh44hD`4 2 (.4LH*0J,2 2 "32765",a: 2 "23388",a: 2 "0";" " 2 !>"bfn8 ` 2 1 ~~~@`px|~? 1 ~islo tupeHB 1 ~#fo"be>72Xe 1 }v[N,RGfbt 1 |DSE v1.0B 1 {democd1 C 1 zwuk na BEEP 1 ztztztzt>| 1 zna$ki hoda i_strel]b# sme'en# vpravo i imeqt_inuq interpritaciq,a imenno:_ 1 zO!79oB+T2PUNNV- 1 y/RNz2/TS+W 1 wunapewnye 1 wosx+mo+go-i-d 1 w uslownyh e 1 vime 128ko 1 ume}alosx008 1 ulqtor:my{oO 1 ulegrafnug 1 ul.PARTIZANSKAQ,d.3 1 uNavaw|tu$ 1 uKK87KK65KK43KK21 1 uJEYKOQNV_5AJSY? 1 uBDGHDKQFO5IUDQ 1 trenirowo{nyj tekst 1 skwozx bu{u 1 sdemocd0 C 1 samostoqtelxn 1 s PROTRACKER 2 1 qwertyuiop 1 quPJUBNGDF 1 qtx slowa dlq obozna 1 qnkawywoditsq 1 qdemogrf C 1 q/%b!{/%]! 1 poz- wolq`t 1 pdemoram C0u 1 ogromn#y privet vsem fanam komp]qtera ZX-SPECTRUM iz goroda luganska. va\emu vnimaniq predlagaetsx komp]qtern#y variant nastol]noy (x b# daje skazal napol]noy) igr# "korabliki" (janr - pohodovax strategix). v @toy demo-versii v# mojete oznakomit]sx s pravilami igr# i proyti nulevoy uroven]. $to jdwt vas v polnoy versii (kotorax na dannom @tape prohodit aktivn#y betta test) ? vo perv#h, pri igre s partnerom v# mojete sostavit] iz 12 tipov korabley lqb#e variacii flota, kak va\ego, tak i protivnika (do 30 korabley s odnoy storon#), a takje v#brat] lqbuq iz 10 predlojenn#h kart. razbudite nakonec va\u neobuzdannuq fantaziq! pri igre s komp]qterom v# mojete prohodit] urovni (20) ili opxt]-taki zanimat]sx tvor$estvom scenarista, bukval]no lqb#e va\i kapriz#. i v# vsw e'w $itaete?! begom na po$tu!$to? ah da,x ne ukazal usloviy postavki: stoimost] odnogo diska 1 u.e. plqs oplata za peres#lku (plqs $aev#e...). posle polu$enix perevoda s razbor$ivo napisann#m obratn#m adresom, v tot-je den] budet v#pu'en po$tov#y 1 odemoscr C0u 1 oEIGT[BouEQN[UORL 1 ngenakirus 1 n0op02;974 1 muzykant<~' 1 ms4l4m2l2m 1 moreportkorolevskiy portkorolevskiy fortskalaberegsu\afort 1-oy liniifort 2-oy liniilineyn#y_trwhpalubn#ylineyn#y_dvuhpalubn#yparusn#y fregatbrigtendergaleonparovoy fregatparovax brone-_nosnax batarexgaleraparovoy korvetmonitorparohodkarta*korabl]*\til].}~*{|* 1 mik kompx`tera.Otnos 1 m,n;a$(k): 1 latrusLATRUS 1 l+S+S,S+S;" 1 kiCONVERT F 1 k^g#vO\mirL?V 1 kKORABLI B 1 k l m n o p r s t u 1 jlbo.~x{e 64kb 1 i~eskij D_E~ikKo 1 hp(@b:vW}R 1 hCC4dW >_(P 1 h x@x@xPx@x 1 gShashki B 1 g%DVMWE[YHOI)^Y\ 1 flamastery 1 f h c { | q y x } ~ 1 ennoe oko{ 1 einkov S.A 1 e\XLGB\^)]Y_0 1 eHIYSOHZ)KYQ0 1 e)UU)-UVU+j 1 e rezulxtat 1 detected! Check your HARDWARE!This Prog sup 4 1 d@r0w c i T0 1 cw0(Ecs{og 1 compilat-@n 1 cccggkkks1 1 c_[WSNJFB=950,'# 1 cASH[UHE!0? 1 c"|c"Pc2 e/2Kc> 1 bs&/,ALJ56NQ/*\v:?t 1 boot .B 1 a`}ie TIRE 1 aScorch B 1 aProgram by SNAKE 1 a$="{estnadcatiri~nye kody komandy i ih mnemonika.": 1 a$="zapisx%informacii,%prowerka%zapisi.": 1 a$="wydaet listing%programmy na%assemblere,": 1 a$="wozwrat k%fajlowoj%paneli.": 1 a$="wozwrat k%fajlowoj paneli.": 1 a$="wozmovnostx%zapuska%programm%iz RAM-diska,": 1 a$="wozmovnostx%""mqgkogo%sbrosa"",": 1 a$="wersiq dlq 512k%krome |togo imeete}@:%wstroennye ~asy,": 1 a$="w |tom slu~ae ko- mandy JP i CALL%budut newerno uka-zywatx na adres.": 1 a$="w skobkah%pokazany%ispolnqemye%zna~eniq.": 1 a$="w prawoj-%sootwetstwu`}ie%im aSCII simwoly,": 1 a$="w lewoj ~asti%{estnadcatiri~nye kody,": 1 a$="ustanawliwaem%absol`tnyj ili%otnositelxnyj%adres.": 1 a$="uprawlenie kak%oby~no, no dlq wy-bora funkcij nuvnonavimatx C/S+bukwu": 1 a$="ukazan adres%50000, a izwestno,~to fajl zagruvaetsq s 35000.": 1 a$="trek i sektor,%na diske,%kotoryj wy%prosmatriwaete,": 1 a$="to estx%""BASIC""- i%""MAGIC""-fajly": 1 a$="to estx posle na- vatiq ""RESET"" wy wozwra}aetesx w%""COMANDER"",": 1 a$="tak kak pereimeno-wanyj fajl tipa ""CODE"" ne budet zagruvatxsq.": 1 a$="s~itywanie infor- macii,%formatirowanie%treka,": 1 a$="srednqq ~astx%|krana-panelx,%podelennaq nadwoe:": 1 a$="sme}enie kursora otnositelxno%ustanowlennoj%bazy,": 1 a$="sme}enie kursora otnositelxno%na~ala sektora%fajla,": 1 a$="sektor osta@tsq%bez wneseniq%izmenenij.%(s podtwervdeniem)": 1 a$="s kavdym trekom%proizwoditsq%~etyre%operacii:": 1 a$="primenqetsq, esli na diske estx%sbojnye sektora.": 1 a$="pri kopirowanii%diska wyhodnoj%disk%formatiruetsq !!!": 1 a$="powtornyj wybor-%obratnyj perewod.": 1 a$="posle prowerki%wsego diska%wyda@tsq%informaciq o": 1 a$="pod panelx`-%adres, po kotoromunahoditsq kursor,": 1 a$="perwyj-%|to tak,%kak wy ih%widite na%|krane": 1 a$="perewod ~isel iz desqti~noj sistemys~isleniq w {est- nadcatiri~nu`,": 1 a$="pereme}aet kursor na trek i sektor, nomer kotorogo%wy wwed@te": 1 a$="otme~aem...": 1 a$="opisanie%sostawil%gawrilenko%sergej.% 30.08.1994": 1 a$="on obrabatywaet%wse(!!!)kody Z-80,wkl`~aq nedokumen-tirowannye komandy": 1 a$="o sostoqnii%sektora movno%suditx po cwetu%simwola "" "".": 1 a$="nomer sektora%fajla, w kotorom nahoditsq kursor,": 1 a$="na~inaq%s pozicii%kursora.": 1 a$="movno razo- bratx- sq...": 1 a$="men` revima%""diskowyj doktor.""": 1 a$="l`baq drugaq%klawi{a prodolvaetdizassemblirowanie": 1 a$="komandu primenq`t w tom slu~ae,%esli, naprimer w%zagolowke fajla": 1 a$="komanda wypolnqet-sq tolxko w revimeredaktirowaniq fajla tipa ""BASIC"".": 1 a$="komanda po-%zwolqet pos- ledowatelxno prosmotretx%kavdu` stro~-ku BASIC%programmy.": 1 a$="koli~estwo%sektorow fajla,": 1 a$="koli~estwe%powrevd@nnyh%sektorow i fajlow (esli estx takie).": 1 a$="kak izwestno, ~is-la w programme na BASIC'e zapisywa- `tsq dwa raza.": 1 a$="izmeneniq wnosqtsqw sektor, ih%movno zapisatx na disk.": 1 a$="i drugoe, na ~to%ne sposoben%""ZX-SPECTRUM 128"".": 1 a$="e}@ bywaet,%~to programmana BASIC'e%sodervit%fragmenty%programm w%ma{innyh%kodah.": 1 a$="dizassembler%qwlqetsq%awtorskoj%razrabotkoj": 1 a$="diskowod,": 1 a$="adres, s kotorogo zagruvaetsq fajl (ukazan w zagolow-ke fajla).": 1 a$="adres, na kotorom nahoditsq kursor,": 1 a$="adres na~ala takihfragmentow%wyda@tsq,": 1 a$="a wtoroj-%tak kak oni%ispolnq`tsq.": 1 a$="a ispolxzuq dizas-sembler,%movno prosmotretx ih.": 1 a$="%navimaem ""EXTEND"".": 1 a$="%imq fajla,%ego tip,": 1 a$="%% BYE !": 1 a$="% id@t kopirowanie": 1 a$="% wyhod w men`% BASIC-128.": 1 a$="% formatirowanie% ono i w afrike% formatirowanie": 1 a$="""SPACE""-%wyhod iz revima.": 1 a$="""EDIT""-wkl./wykl. revim wwoda.%""GRAPH""-wkl./wykl.revim wwoda ASCII.": 1 a$="""C/S+7""-%otkat na%stranicu nazad,": 1 a$=" wyhod w TR-DOS.%udoben dlq%zapuska ne TR-DOSdiskow (naprimer:IS-DOS,slowarx).": 1 a$=" -sektor%s~itywaetsq za%tri (ili bolee)%prohoda;": 1 a$=" -sektor%s~itywaetsq za%dwa prohoda;": 1 a$=" -sektor ispor~en.": 1 a$=" -normalxnoe;": 1 a$=" a ~to zdesx ?": 1 a$=" tri% revima%izwestnoj%programmy ""DCU"".": 1 a b w g d e v z i j 1 a This is a demo version of BRAIN pressure inside.All copyright & lefts by Mr.Beeper / Last Masters Group. Special tnx for Spider, Spawn, Slavik... 1 `>!<` X-Project 1 ` FUCK OFF 1 _VPRAVO-VVERH 1 _VPRAVO-VNIZ 1 _VLEVO-VVERH 1 _VLEVO-VNIZ 1 _UPRAVLENIE 1 _PEREDA$A HODA 1 _AVTOMAT$IKI 1 _@ABCDEFGX 1 _30HOD#:__VREMX:NE_HVATAET_VREMENI_KOMANDIRAKTIVEN_GRUPPO-_VOY_REJIMMESTO NE_PROHODI-_MO_KOMANDIR 1 ^ukwu rus- 1 ^px@xXx@x@x 1 ^W\P^B^SXG\F 1 ^?E{DZs9;>` 1 ]D^]I[O^N\E_ 1 \QB?PaaWI~ 1 [PRI USLOVII:DVIJE-_NIE PO OTKR#TOY_MESTNOSTI] 1 [!] Kempston Joystick 1 ZXNet : 500:572/110 1 ZATRAT# PRI DVIJENII_PO PRXMOY:2 PUNKTA,_PO DIAGONALI:3 1 ZA'I'AX SVOW,ZAHVA-_TIT) ZNAMX PROTIVNI-_KA 1 YAVMMDWEVO 1 XWOIVEUFTX 1 XJD[HCBEQGUCO%RXU 1 XBCNVLGLEZCFCTLMDLACKLSPH 1 X-PROJECT aso 1 WWW : xproject.kharkov.ua 1 Vladimir Bakum| 1 VA&A ZADA$A: 1 V#YTI IZ LQBOGO_REJIMA 1 V#BRAT) SOLDATA POD_KURSOROM 1 V!((TT::\\** 1 V IGRE PREDUSMOTRENO_4 VIDA PODRAZDELENIY 1 UUUUUUUUUUUUUUUUUUUI 1 USHNIKOV ANDR. 1 UPEXOMOWDVPZ 1 UNXZPUWouIVZOUNPB 1 UHFMKDGWEBOKUP?%IXZ 1 U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U*U* 1 Translated to Russian by X-Project Association in Kharkov on 8-may-1999. 1 TqnryaIaVS!dWb\ 1 TW%UYS/uBYAMGYFM 1 TS^A\IY\RK 1 TAKIM OBRAZOM [NE_S$ITAX VOZMOJN#E_PROPUSKI]+ 1 SoftPassword| 1 SONG BY ST COMPILE> 1 SOLDAT# S ULU$&ENNOY_ZA'ITOY 1 SOFT/ENRGYi 1 SK[VT[ERYV_ 1 SAQZXIDOWMVY 1 S;;" "; 1 S;"wybiraem diskowod" 1 S;"?EST RAM(B) 17"; 1 S;"????????(?) 0": 1 S;"$$$$$$$$$$$$$$$$$$$$$$$$$$$$": 1 S;"$$$$$$$$$$$$": 1 S;" "; 1 S;" ": 1 S;" " 1 S;" ": 1 S;" ": 1 S;" ": 1 S;" ": 1 S;" "; 1 S;" "; 1 S;" ": 1 S+S;" ": 1 S+S;" ": 1 RSOLD_1.1B 1 ROTRACKER 2.1 BY 1 REJIM STREL)B# ILI _RUKOPA&NOY SHVATKI 1 R;"Diskowod" 1 R;"$$$$$$$$$$$$$$$$$$$$$$": 1 R;" "; 1 R;" "; 1 R;" ": 1 R;" "; 1 R;" ": 1 R;" ": 1 R,R;" C350"; 1 R,R;" boot BASIC 00306,00287": 1 R,R;" boot BASIC 00127,00127": 1 QA&U%m5UUUUi 1 Programma prednaz 1 Press ENTER 1 Pentagon 128/5 1 PUSTOTAPESOKTRAVAV#SOKAX_TRAVACVET#KUST#HVO'DEREVORU$EYBEREGMOSTKAMEN(TROTUARPAMXTNIKOGRADAFLAGKOLQ$AX_PROVOLKABOB#LIST(XXGOD#SOLDATSOLDAT S_ZA'ITOYSTRELOKAVTOMAT-_$IKKOMANDIRv 1 PUKRAINE\KHARKOV 1 PROWERKA budet0 1 PROST#E SOLDAT# 1 PRODOLJENIE-LQBAX KLAVI&A 1 PRI PEREME'ENII_DAWTSX 10 PUNKTOV_VREMENI 1 PO_XO]^]_FCMND]QJ 1 PMADE BY FLYMANSOFT 1 PHONE TABLE 1 PEWNYE MELODI.9 1 PEREME'ENIE KART# NA_STRANICU:NAPRAVLENIE_I caps shift 1 PEREHOD V SLEDUQ'IY_HOD PRI DVIJENII 1 P6 - 200 MOVIy 1 Og%XVNw%ZDE 1 ONS [SET'] 1 ONCE]ROUG; 1 OLD bootB{ 1 OGON) ILI UDAR 1 OBOZNA^ENIQ9 1 O+-./11232 1 O"M'DE@R,ZT6 1 No YesCONFIGTXT[-]DCD 1 New SoundTrack Player By PHANTOM FAMILY'1996b 1 NO EXE FILES 1 NLHXZUVSWQP 1 NIWKZENXDPHBPUDGF 1 NEKOTOR#E TIP# SOL-_DAT NEDOSTUPN# NA_UROVNXH IGR# 1 NAWM ARMIIVVOD PAROLXPOBEDA 1 NAUYRCDMXIHPFVQ 1 NA USTANOVLENNUQ_SUMMU DENEG IGROK_NANIMAET ARMIQ 1 NA O$EREDNOM @TAPE_MOJNO LIBO STREL)-_NUT) LIBO POYTI 1 N+N,N;"#$$$$$$$$$$$$$$$$$$$$%"; 1 MYDHWHYVIZHBJONJUHPFHAJETJG 1 MUSHNIKOV:COM 1 MOJNO POYTI $ET#R)MX_SPOSOBAMI-V#BIRAYTE_PO HODU IGR#! 1 MOJ ADRES:317527 1 MITXB^]VDLORPAWYFJCUKENG\QZH]^V 1 MENU CXf 1 MC_D]IQOMN_JMEZT__S]AV]F_ 1 L_\XR_^GIFD] 1 KORABLI $B 1 KONEC$PROGRAMMY";: 1 KIROWOGRADSK 1 KAK NAU^ITXSQ 1 KAJD#Y SOLDAT HODIT_V DVA @TAPA 1 K KAJDOMU PODRAZDE-_LENIQ PRISTAVLEN_KOMANDIR 1 JWTXYVDJSMWHDXHBOXZJGW? 1 JGLHF:?^r]Q\ni-bl^YJ'^Jo]N 1 JFHAGYBSMWTNUV 1 JELAQ UDA$I 1 It's a <BRAIN pressure inside> demo - version! 1 If you wanna contact with me, call me! (263) 3-27-14 Fido: 2:461/12.19 to Yuri Zheltukhin (Mr.Beeper/LMG) 1 I_106 Cxi 1 INTer106BS 1 ING OBJECTS! 1 INFORMACIX O SOLDATE_ILI MESTNOSTI POD_KURSOROM 1 IME-RUNNER 1 IJIKILIMINIOiHiIiJiKiLiMiNiO 1 II7eXZXISGZg 1 IGROKI HODXT_PO O$EREDI 1 IBM/SUPAPLEX R:M 1 Hmpx`t}.r> 1 Hello to Unicum 1 Hayes Modem or 1 HWKCALSQJTYNV 1 HQKJMIYTVOE 1 HODXT TOL)KO TE SOL-_DAT#,U KOTOR#H NET_NA PUTI PREPXTSTVIY 1 HOD VSEMI SOLDATAMI_VPERWD+ 1 HMVCXPUBCALBGEZDYJLK)R)[ 1 HHCMSQNbntyX 1 HAPPY NUSICMAKER BY HARKONEN 1 Go{ibka ~teniq 1 Godzilla! Version 2.0 Pro 1 G_KRATKAX SPRAVKA 1 GSNAKE-D B 1 GON^ARENKO A.W 1 GLAWNOE MEN@: 1 G 5.ob'iy hod i cel] igr#_ 1 G 5.neposredstvenno upravlenie_ 1 G 4.fort#_ 1 G 3.kak korabliki strelxqt_ 1 G 1.pogoda_ 1 For ZX-Power4 magazine 1 For Soft Support 1 Fjwlt#y-_da._ 1 Fjelt#m cvetom. 1 Fido : 2:461/110 1 FLYMANSOFT 1 FJ.,@:BLM+ 1 F4F4F.%lF| 1 Ebora 6'6% 1 ETSBFG)P)E 1 EMAG.:P|5 wy-P~ 1 ELEGRAFNYEi %RUSi 1 E-Mail: [email protected] 1 E golub#m_cvetom 1 E kakie preymu'estva dawt nahoj-_denie korablx v portu?_ 1 E 1)vetrennax;_ 1 Dzna$it est] voz-_mojnost] strel]nut] zalpom._ ispol]zuyte klavi\i vlevo-_vpravo i ogon]. 1 Dkletki kuda mojno poyti,_ 1 DS/A<P2609 1 DLX PEREME'ENIX KUR-_SORA,MI&ENI ILI SOL-_DATA ISPOL)ZUYTE: 1 DCMHVYKJSG 1 D-mojno strel]nut].cvet_opredelxet potencial]nuq vozmoj-_nost] deystvix: 1 D-mojno peremes-_tit]sx; 1 D korabli ili fort# v_kotor#e mojno strelxt]. 1 D koli$estvo v#strelov za_hod;_ 1 D koli$estvo proboin dlx po-_toplenix korablika. 1 D dal]nost] snosa pri bure._ 1 D dal]nost] hoda(zdes] i da-_lee v kletkah)pri poputnom vetr-_re;_ 1 D v svoy hod kajd#y korabl] mo-_jet peremestit]sx i strel]nut] v_absolqtno lqboy posledovatel]-_nosti.isklq$enie sostavlxet tot_slu$ay,esli vam v#pala burx-hod_srazu peredawtsx drugoy storone._ 1 D u kajdogo korablx est] tri ha-_rakteristiki hoda:_ 1 D pereme'enie kursora vo vseh_napravlenixh. 1 D pered kajd#m va\im hodom slu-_$ayn#m obrazom ustanavlivaetsx_pogoda.ona mojet b#t] trwh_tipov:_ 1 D fort#-@to kreposti,kotor#e oh-_ranxqt va\u territoriq.razli$aqt_fort# pervoy i vtoroy linii._ 1 D 2)\til] ili bezvetrie;_ 1 D 1)nel]zx vstavat] v svoy koro-_levskiy port;_ 1 Cetv oc ie 1 CR^\MYHK\A 1 CRC Eroor 1 CONGRATULz 1 COM_READBk 1 CKM v1.0BX 1 CA -==<>==- 1 C za odin poln#y propu'enn#y hod_izle$ivaetsx odna proboina. 1 BuG.Z.LABS 1 Bkrasn#m cvetom, 1 Beta Version 1.06 1 BZTTO-SNHrUN`t 1 BXL\OTGRINPME 1 BVHLEXYICELK 1 BRAIN_psB9 1 BIDGMFHKZRX\FA^S[ 1 BELOUS2 CP 1 BAME CPq 1 B#STRO PEREMESTIT)_KURSOR NA SLEDUQ'EGO_SOLDATA 1 B va\a zada$a:uni$tojte flot_protivnika ili zahvatite ego_osobuq kletku-korolevskiy port! 1 B 3)burx._ 1 Asiniy-net, 1 A_]\HRRHMPKIKD^OE[NLTSQ 1 AZBUKI MORZE 1 ATE1| 1 AL IBM VERS' 1 AFWIXSGOZITBNWOE 1 A:-/|\INTerminal V1.06 by (R)soft 1 A$="wkl`~aem%revim%kopirowaniq%fajlow.": 1 A$="sleduet primenqtx s%ostorovnostx` !!!" 1 A$="klawi{ami%""CAPS SHIFT""+""9"" otme~aem fajly..." 1 A$="esli ustanowitx%ras{irenie ""e"",%to raspe~a`tsq%zapuskaemye fajly,": 1 A$="bazu movno%ustanawliwatx%w l`boe mesto%fajla i sektora": 1 A$="%wyglqdit |to%%primerno%%%tak.": 1 A$="%% pro}e nekuda.": 1 @THIS IS ONLY DEMOVERSION 1 @FFEKTIVNAX STREL)BA_VEDWTSX NA RASSTOX-_NII I V KOLI$ESTVE: 1 @CHLHE SHOW 1 @@hrust-packer v1.0 by Dima Pyankov,G-Altaisk,12.97 tel(38822)44211 1 ?5*v\T])O? 1 >A!UZw#w!uZw#w 1 >?@ABCDEFGHIJKB 1 =6QZ66E4Emq36G 1 =2bd(>=("= 1 <BELOUS1 C 1 <=hrust-packer v1.0 by Dima Pyankov,G-Altaisk,12.97 tel(38822) 1 < Official release 1 ;fMASTObOF/ 1 ;SUPAPL-DB 1 ;52AL@1,/' 1 ;"~tenie$Fajl:"; 1 ;"Zapisx$Fajl:" 1 ;"UPAKOWKA"; 1 ;"Kopirowanie$fajlow": 1 ;"Disk:";: 1 ;"BASIC'"; 1 ;".:2280": 1 ;"))))))))))))))))))))))"; 1 ;"))))))))))))))))))))))": 1 ;"&''''''''''(": 1 ;"&''''''''''''''(": 1 ;"&'''''''''''''''''''''(": 1 ;"&''''''''''''''''''''''''''(": 1 ;"#$Podtwervdaete$";: 1 ;"#$%&'()*+,-./0123456789:;<=>?": 1 ;"#$$$UDALENIE$FAJLOW$$$%"; 1 ;"#$$$$$$$$$$%": 1 ;"#$$$$$$$$$$$$$$$$$$$$%"; 1 ;"#$$$$$$$$$$$$$$$$$$$$$$$$$$%"; 1 ;" SYSTEM 8";: 1 ;" <C> ";: 1 ;" ........ . " 1 ;" !!!!!!!!!!""": 1 ;" !!!!!!!!!!!!!!"""; 1 ;" !!!!!!!!!!!!!!!!!!!!"""; 1 ;" !!!!!!!!!!!!!!!!!!!!""": 1 ;" !!!!!!!!!!!!!!!!!!!!!"""; 1 ;" !!!!!!!!!!!!!!!!!!!!!!!!!!""": 1 ;" ": 1 ;" " 1 ;" ": 1 : RANDOMIZE USR 0 1 : CLEAR 28000 1 : CLEAR 280 1 997g. Gon~a 1 945910 X-Project BBS 1 9 SIZENKO ALEKSANDR VREMX_PROHOJ-_DENIX__NEPROBI-_VAEMOST)SILA_ATAKI__ZA'ITA_OT:_UDARA__PUL) 1 88hrust-packer v1.0 by Dima Pyankov,G-Altaisk,12.97 tel(38822)44211 1 793496408428195? 1 6 caPgh~cVNOkM"J 1 6 COOMLG S 1 5magnoeofonnyj 1 5e:KlW5iatu 1 5bcQM\d[LN^k 1 5XVTUo%WEP 1 5NQMKG)L)C 1 5EFINXW)D)V 1 512 Pixels 1 5 RUSSKIJ: W8DUe ADKM 1 4`Dh00hD`4 1 477-177 Electric BBS 1 3456789:;<=>? 1 3.1 OPISANIE:Opisa 1 3 SKOROSTX:Reguli 1 2Ae>/21e>7 1 29-Jun-1997 KH: PC 1 23-Apr-1999 KH: PRO 1 22hrust-packer v1.0 by Dima Pyankov,G-Altaisk,12.97 tel(38822)44211 1 22-Jun-1997 KH: Fast 1 2 NASTROJKA:Nastrojk 1 1fajl men`FILE M 1 19,ul.komissara sanqka, 8/3, sizenko a. za spravkami mojete obratit]sx po E-MAIL (& - vmesto soba$ki) :ER&.ONLINE.LG.UA (tol]ko s pometkami t.k. @to ne moy adres) 1 14-75-87 Old XPJ Phone 1 1234567890 1 12-33-13 2:461/1024 1 10 cifr. B 1 1 2 3 4 5 6 7 8 9 0; 1 065 KTTS BBS 1 000000000000000000000000000000000000000000000000000000000 1 /= FUCK OFF, LAMER 1 /%&!4/%!!I/% 1 .congratulation!soldiers 1.1 1 .GLADIAT.B 1 .9yig^@/A\ht 1 .1 BY GOLDEN DIS 1 ........................................................................................................" 1 . Hobeta Encoder/Decoder 1 -u+ BUKWYj 1 -REAL COMMANDER-- STEALTH BOOT - 1 ,S;"????????(?) 0": 1 ,S;"&''''''''''''''''''''''''(": 1 ,S;"#Wyhod$iz$doktora$$$$$$$$%"; 1 ,S;"#Ustanowka$bazy$$$$$$$$$$%"; 1 ,S;"#Ustanowka$adresow$$$$$$$%"; 1 ,S;"#Uprawlq`}ie$klawi{i$$$$$%"; 1 ,S;"#Sohranenie$izmenenij$$$$%"; 1 ,S;"#Otmena$izmen$$w$sekt$$$$%" 1 ,S;"#Nowye$trek$i$sektor$$$$$%"; 1 ,S;"#Listing$$$$$$$a$$$$$$$$$%"; 1 ,S;"#Dizassembler$$$$$$$$$$$$%"; 1 ,S;"#Desqt$${estnadc$$$$$$$$$%"; 1 ,S;" !!!!!!!!!!!!!!!!!!!!!!!!"""; 1 ,S+S;" ": 1 ,N;"&''''''''''''''''''''(": 1 ,N;"#Wyhod$iz$doktora$$$$%"; 1 ,N;"#Redaktirowanie$fajla%"; 1 ,N;"#Redaktirowanie$diska%"; 1 ,N;"#$$DISKOWYJ$DOKTOR$$$%"; 1 ,N;" !!!!!!!!!!!!!!!!!!!!"""; 1 + SAMOU^ITELX K 1 *igrok nomer vsego korableykarta nomer*TR-DOS*L/S zagruzit]/sohranit]imx faylafayla net na diske @to ne igra!!! 0.igrok & komp]qter1.igrok & igrok2.obu$enieZX-SPECTRUMs vami govorit AI.x poddalsx_tak $to sil]no ne raduytes].pros]ba v moy hod soblqdat]_ti\inu.poslu\ayte,mne uje nadoe-_lo poddavat]sx vam.vklq$ite pojaluysta ventilx-_tor i naprav]te v storonu_komp]qtera,mne du\no.x stesnitelen.pro\u_vas vo vremx moego hoda_v#hodit] v druguq komnatu.nu $to v# raduetes]?x izu$al_va\u taktiku.tak $to_derjites]...poslu\ayte,mne me\aqt radio-_pomehi.po@tomu vo vremx moe-_go hoda razgonxyte ih_venikom.nu raz uj v# takoy nast#rn#y_to x poigraq...v pol sil#.prxmo skaju-udivili.m-da...nu ladno,poigraem v_polnuq silu!nu horo\o,v# pobedili.no_vspomnite skol]ko v# do_@togo proigrali!zato x b#stree hOju....prekrasnax pogoda segodnx_ne pravda li?..vnimanie!na korpuse va\ego_mikroprocessora obnarujen_virus dizentirii.trebuetsx_dezaktivacix dihlofosom.WARNING!!!v korpuse va\ego_komp]qtera begaqt tarakan#!_po@tomu avtor 1 )EuP*H$k"A 1 )))))))))]T) 1 (TOWDIE_RB 1 (C) (R)soft 01/1 1 (,159>BFKOSW[`dh 1 (+,-,*,/,=) 1 'STEALTH BOOT' BY REAL SOFTWARE 1 'KNIGA @NOGO 1 '()*+,-./0123 1 &OMAO\IGcens 1 %codread C 1 %basread B 1 %UWPW%ZINW 1 %N_L)1)5)7_ 1 %H[MGUDCI^LO 1 %EBU7eBEGBTPA 1 %BLMGU\^R_[K 1 %904w%085w 1 $$HH$D$DdB2 1 "|to%%glawnoe%%men`." 1 "primenqetsq posle udaleniq fajlow, tak kak, hotx i s~itaetsq, ~to..." 1 "powtornyj wybor-%wykl`~enie%dannogo%revima." 1 "pod nej:% informaciq o fajle:%% tip,% adres,% dlina.","%...smenili%disk, navali ""EDIT"" i%ukazali wy-%brannyj di-%skowod..." 1 "pereimenowywaetsq wybrannyj%fajl ili izmenqet-sq ego tip." 1 "maska |to {ablon, po kotoromu raspe-~atywa`tsq fajly na paneli.","zna~ok ""."" movet obozna~atx%l`bu`%bukwu ili cifru.","naprimer tak..." 1 "boot .B","FCP .C","TASSWORD.B","tas 1 .C","tassword.C" 1 "boot (B) 65","over_com(C) 41","PR.BANK (B) 33","bank (C) 5","KAT. (D)120","*" 1 "boot (B) 1","FCP (C) 27","TASSWORD(B) 19","tas1 (C) 7","tassword(C) 42","DCU 2.3a(B) 59","DCU 2.12(B) 57","TV TEST (B) 3","T L W (B) 3","tl 1+ (C) 1","tl 2+ (C) 2","tl 3+ (C) 69","ADS 2.0 (B) 58","MONS 4 (C) 26","boot ATM(B)189","Read Me (B)126","CONFIG (S) 6","*" 1 "boot " 1 "awtomati~eski%otme~a`tsq wse%fajly, pokazannye na paneli.","ubira`tsq%wse otmetki." 1 "NIGHTLY CITY" 1 "ADS 2.0 .B","MONS 4 .C","boot ATM.B","Read Me .B","CONFIG .S" 1 "15","31","47","63","79" 1 "...tolxko fajly%tipa ""BASIC"" s%perwoj bukwoj ""a"" w imeni.","%% wot tak." 1 "...raspe~ata`tsq tolxko te fajly, w imeni kotoryh perwaq bukwa ""a"".","a tak..." 1 "...fajla net,no%mesto na diske on e}@ zanimaet." 1 "%itak,% wy zagruzili% ""BELOUSOV% COMANDER"".","%wernee-% ego% opisanie.","uprawlenie w programme: pereme}enie kursora-kur- sornye klawi-}i, ENTER-wy-bor komandy,","""EDIT""-wybor diskowoda, ""CAPS LOCK""- podrobnye%dannye o%diske,%diskowode,","""EXTEND""-% men`,%""GRAPHICS""-% OTMEtitx% fajl.","wybratx funk-ci` movno w men` ili na- vaw sootwets-twu`}u` kla- wi{u s%bukwoj." ,"nad panelx`: informaciq o diske:% diskowod, imq diska, kol-wo swo- bodnyh sek- torow." 1 "% zagruzilsq%% nowyj%% katalog.","... ~TO% dalx{e ???%%%% vmite% ""EXTEND""!" 1 "!0uCP``j` 1 " pokazywa`tsq% st@rtye% fajly." 1 " 3.07" 1 !h]~2i^,~2p^,~23b,~2Ob,~2d`,~2 1 !PORAJENIE 1 |15| 1_AVTOMAT$IK|10| 2_KOMANDIR |20| 1 1 wsegda nu- 1 naprimer,u briga oni sleduq'ie:_5,1,2. 1 karanda{om s 1 dopustim u nas sey$as severn#y_veter,togda brig na sever pl#vwt_na 5 kletok,na severo-vostok i_severo-zapad na 4,na vostok i_zapad na 3 i t.d._ 1 dlq sa-mostoqtelxnogo izu 1 dal]nost] v#strela;_ i e'w odna harakteristika:_ 6) 1 azbukimorze . 1 _OB(EKT:_ 1 VQ62GF9CxQ 1 UP AND DOWN 1 Thanks to Disa 1 TOGETHERN 1 RADIO- GG%MMY 1 POPROBUYTE E'W RAZ!V# PRO&LI IGRU ~SOLDATIKI~_ DO VSTRE$I V soldiers-2!~3 1 NE VIJU_CELI_KOMANDIRX NE_DOSTANU_KOMANDIRV#STREL:__UDAR:UROVEN):PAROL) NE VEREN!PAROL) NA UROVEN)0.NA$ALO IGR#__1.V#BOR UROVNX__2.OBU$ENIE 1 NAIMENOVANIE|CENA|NANXTO|_|_|_|_|_|_|_|_|_|_|_|SUMMA DENEG:VVERH-VNIZ - V#BORVLEVO-VPRAVO - UVOL)NENIE,NAWM0-V#HOD10 1 Idea & Program 1 IRONMAN 7.03.96] 1 GOLDEN DISK 1 G O D Z I L L A v2.0 1 CRAZY HARRb 1 Autoanswer 1 A"}ee-lefon 1 @OF COOL GAME 1 24 JUL 1998 1 2)}~ dal]nost] hoda pri \tile;_ 1 1 (a,f,s,t) 1 - 23904": 1 - 200 MOV 1 - , / ? ! = : ; 1 (R)soft'1999 1 (C)1997-99 by Alexei Bugai (AKA Squizer) 1 !"#$%&'()*+,-./0123456789:;<=>?@ 1 zdes] v# mojete ispol]zux kla-_vi\i vverh-vniz v#brat] intere-_suq'iy vas korabl].podtverdite_v#bor ognem,a zatem postav]te_ego na lqbuq svobodnuq kletku_porta(tol]ko @togo forta) i naj-_mite klavi\u ogon].na lqbom_@tape mojno v#yti._ 1 zdes] dve harakteristiki:_ 1 vzxt] korabl] v remont (tol]ko_v rejime v#bora forta)._ 1 vokrug forta est] osob#e klet-_ki - @to port#._ 1 veroxtnost] popadanix ne ot_$ego ne zavisit i ravna 50 %_ 1 v#zvat] rejim kart#. 1 v#yti iz lqbogo rejima. 1 v#bor korablx ili forta. 1 v menq rejimov svobodnogo v#-_bora(pered na$alom igr#)korabley_i kart# ispol]zuyte klavi\i_vlevo-vpravo,vverh-vniz i ogon]. 1 v burq korabl] prosto snosit v_zadannom napravlenii.u$tite.$to_esli korablik brosit na skalu-_on pogib. 1 strel]nut] (perehod vozmojen k_fortu). 1 sootno\enie veroxtnostey ih_poxvlenix - 4:2:1. 1 rejim zapisi ili $tenix igr#_(tol]ko dlx igrok & igrok i_tol]ko v hod pervogo igroka). 1 rejim kart# otobrazit 1 pri \tile korablik hodit odi-_nakovo vo vseh napravlenixh._ 1 posle v#bora kursor izmenit_svoq formu,a v levoy $asti budut_otobrajat]sx harakteristiki v#b-_rannogo ob[ekta. 1 pereyti k sleduq'emu korabliku_kotor#y potencial]no mojet:_ poyti;_ 1 peredat] hod drugomu igroku. 1 mojno strelxt] zalpom (nes-_kol]ko v#strelov srazu). 1 mojno kone$no hodit] i na_men]\ee $islo kletok._ 1 korabl] strelxet v lqbuq sto-_ronu iz vos]mi napravleniy.mojno_strelxt] kak $erez svoi,tak i_$erez $ujie korabli.nel]zx stre-_lxt] $erez lqb#e drugie prepxts-_vix._ 1 izvle$] korabl] iz forta (tol]-_ko v rejime v#bora forta i tol]-_ko v kletke s @tim fortom). 1 i e'w dva poslednih ograni$e-_nix na hod korablwm:_ 1 fort strelxet tak-je kak i ko-_rablik i u nego est] harakteris-_tiki 4),5),6). 1 esli v kletku pod kursorom_mojno poyti ili v korabl] pod_kursorom mojno strel]nut],oni_prosignaliziruqt ob @tom_ 1 esli pri strel]be indikator_koli$estva v#strelov zagoritsx_ 1 esli pod kursorom nahoditsx_korabl],v# uvidite v nijney $as-_ti @krana ego nazvanie i vozmoj-_no dva zna$ka: 1 esli pod kursorom fort,to po-_mimo znaka strel]b# mojet pox-_vit]sx zna$ok remonta korablika:_ 1 esli fort razgromlen,to vokrug_nego obrazuetsx more 1 Last Edition: 1 Godzill' 1 BORDER 5 1 3)v burq ego ne sneswt._ 1 2:416/1024.6 1 2.kak korabliki hodxt_ 1 2)v predelah @togo forta mojno_"pr#gnut]" v lqbuq to$ku porta;_ 1 2)nel]zx peremestit]sx v port_protivnika. 1 1)korabl] mojet b#t] vzxt na_po$inku fortom (do $et#rwh kaj-_d#m);_ 1 { \./ } 1 Designed for ZXNet! 1 By (R)soft 1 23/10/1999 1 -=< THE SCORCHED EARTH 1 (/^\) Association 1 nu vot kajetsx i vsw.__ jelaq poputnogo vetra i uda$i_ pri strel]be!!!!!!!!!!!!!!!!! 1 Hobet' 1 -==<>==- 1 (C)1997-99 X-Project Association 1 by Brain Wave 1 Hobeta Encoder/Decoder for ZX 1 (";: 1 SNAKE priwet, wse. q rad wam predstawitx DEMO-wersi` nowoj igry. w dannoj wersii wy movete ispolxzowatx takie funkcii: pasport: wsqkaq wsq~ina pro dannu` gad`ku. klikom na + wy movete perekl`~atx- sq na nuvnu` gad`ku. boj: neposredstwenno boj. nowaq gad`ka: w DOMO-wersii ne reali- zowano. logika powedeniq: obu~enie teku}ej gad`ki. HELP: |tot help. teperx podurowni: boj/raund: zapusk ili prodolvenie boq. boj/{ag: 1 {ag wseh gad`k. boj/stop: priostanowka wseh gad`k. boj/final: wyhod w glawnoe men`. boj/skorostx: ne realizowano. boj/stawki: whod w revim stawok. rabotaet tolxko EXIT 1 1